Sunday, July 18, 2021

Narrative Warfare: They Don't Care About Material Profit, Only Power

I did not expect to see this in my feed today, but here it is.

For those of you familiar with Wizards of the Coast, a Hasbro subsidiary, now you know why that company's Social Justice Warriors--Death Cultists, pawns of Empire--act like they're untouchable. Their parent company is also held in thrall by the Death Cult, so those SJWs are untouchable so long as the parent company can cover for them.

Among the many reasons for why they seek to subvert and converge organizations founded by others is that it simultaenously grants them power and resources while denying them to their enemies. As I have said so often here, that is most important with cultural and financial organizations; they are in this for power, not mere profit, and those two places are sources of power in the world. The former creates the politics, the latter greases the wheels that makes its all go.

When dissidents like myself say "There is nowhere to run" this is what we are talking about. This is how it works. They use trusted institutions as skinsuits, hiding until they believe they are untouchable, then go masks off and say "You have no alternative. Submit or die."

We were not believed by a lot of normies. This video begins to address that disbelief, despite their own revealed preference to reject Death Cult media offerings whenever they can find alternatives that satisfy them. (e.g. the utter domination of Japanese comics among young Western audiences in North America, and their serious contention in Europe with local titles, now being followed by Korean and Chinese counterparts) It also show that the Death Cult isn't taking their position for granted, as they feel threatened by Far Eastern media.

The silver lining here is that the revulsion a lot of Westerners feel towards SJW-converged media and toy companies, because it has access to alternatives the Cult does not control, have a way to escape from the Death Cult's aims of total thought control. This, coupled with individuals coming forward like our man in the video, demonstrates that the Death Cult's claim of hegemony is not what actually is. It is, in fact, weak and the masters know it.

If you want to know why the Death Cult seeks to corral, control, and choke off Far Eastern media now you have your explanation. While not explicitly for us in the West, Far Eastern media and creators are not against us; they merely seek to entertain, and we happen to be a nice secondary audience to have after their own kinsmen back home are satisfied. That alone is enough to prompt hit-piece after hit-piece, subversion attempt after subversion attempt, and warning after warning about this heresy being issued to them by we that appreciate them.

That the Death Cult seeks to seize and turn your children as early as possible may surprise the normies, may shock them, and that is good. Be ready to tell them that these people hate them, so stop giving them money and have alternatives on hand to point them to as replacements for whatever it is that shook them.

And, inevitably, when they ask why, tell them the truth: they don't care about profit, only power. The sooner they decide to act to save themselves and their children, the sooner Empire falls.

Sunday, July 11, 2021

Narrative Warfare: The Central Pillar of the Death Cult's Narrative Edifice

Alexander Macris's blog at Substack should be on your blogroll. This post from late May came to my attention last night thanks to The Last Redoubt and Men of the West Let me whet the appetite.

In the introduction to his magisterial opus After Virtue, Alasdair Macintyre describes postmodern society as having fallen into a dark age, a post-apocalyptic state. But this is not the apocalypse of Mad Max. The apocalypse has destroyed, not our technology, but our morality: “We possess simulacra of morality, we continue to use many of the key expressions. But we have… lost our comprehension of morality,” he explains. Postmodern society does not know what good is.

Being unable to understand good leaves society unable to understand evil; and so instead society pathologizes it. Evil becomes a psychological state that results from personal trauma, from some crucial moment when the world failed to show someone compassion, empathy, or trust, or left them exposed to the world’s cruelty. Every postmodern villain is a victim. Behind every figure of terror we find a terrorized figure.

Darth Vader appears as a towering tyrant in Star Wars IV. But the prequels reveal that Anakin Skywalker was a victim: enslaved as a child, separated from his mother, forbidden to marry the woman he loved, rejected in his aspirations by the Jedi council, dismembered by his former mentor, and then involuntarily made into a cyborg by his new one.

Alexander goes on to talk in terms of the villains of Antiquity, the Medieval era, Modernity, and Post-Modernity and how a culture's capacity for Good depends on its ability to comprehend what Evil is and how it works. This is a very good article, and its applications beyond the political will be apparent before you finish it. Bookmark it, along with his post on Marcuse's Repressive Tolerance, to see how Post-Modern villainy gets applied in practice.

Yes, this is the load-bearing narrative structure behind the Death Cult.

Every religion must have a Devil. For the Post-Modern, this is Muh Oppreshun and the oppressor is the Devil of the Death Cult. Whomever the Cult's high priests declare to be Muh Oppressor is that Devil and--in strict accordance with Carl Schmidt's Friend/Enemy Distinction--all manner of predation may be done without guilt or shame thereupon.

This comes in the form of Repressive Tolerance, which is the machine the Death Cult employs to purge Enemies from all that they control. Piece the picture together, and you will see how this machine operates. See how it operates, and you can see how to break it: make them say the name of the authority they usurp. Empire falls.

Sunday, July 4, 2021

Narrative Warfare: When The Judiciary Runs Amok

Bill Cosby got out of prison the other day. The Execellence of Elocution cut a rant you ought to hear.

The TLDR is that Cosby got screwed for political reasons due to conflicts between members of the Judiciary in Pennsylvania. The damage is done, of course, so there is naught but cold comfort to be had here.

The entire thing felt like a set-up from the get-go, as it had all the tells of a scam driven by media hit-pieces and professional victims, but being reversed on appeal and released doesn't mean that Cosby will have either the will or the means to go after the parties responsible. No, what we see here is not Cosby as a man with agency. What we have here is a man reduced to a pawn for an existing internecine fight, one he got stuck into in an opportunistic manner by his enemies, and thus made to endure the spectacle in exactly the manner explained by the saying "the process is the punishment".

It does not matter what Cosby is actually guilty of, if anything. What matters is that folks with their own agenda decided to use a pop cultural insanity to destroy enemies and help friends. Count on a lot of these high-profile prosecutions to be similiarly compromised or corrupt if they are seriously and competently examined, and count on encoutering yet more judicial corruption when you do so.

These things always start with politically-disfavored targets because of that status. Makes it easier to justify to parties inclined and able to stop it, and after that's done a few times you begin to creep closer and closer to screwing ordinary people in the same manner. Past a given point, you reached a critical mass of momentum and you can't stop it without a similiarly organized and dedicated effort to seize and hold power.

There are other tells of corruption, and one of them is judicial manipulation of the jury- which is what happened both here and in the recent Chauvin case. You cannot rely on the jury being properly impartial, so you can't rely on a well-reasoned argument being any benefit to you; the corruption of juries fixes the results before trials begin, which reliably turns the trial itself into a ritual humiliation of the target. It is being tricked into wearing the Devil Horns for a Death Cult ritual execution.

And because these are all driven by Friend/Enemy distinction, using this lens reliably exposes political prosecutions and does so for what they are: ritualized performance of aid to allies and execution of enemies, using the power of the state to enforce the results and (with media aid) disguise the reality of the situation behind a fraud of civil impartiality.

When the judiciary realizes that they have the power to do this on their own behalf, they always run amok, and that is what happened here. Cosby getting out isn't necessarily fixing a corruption mistake; it is far more likely that he served his purpose so there was no point in holding him any longer, and the damage done to him by this prosecution will be significant enough to keep him down hereafter. In short, getting released isn't a win for him.

Which means that savvy dissidents are realizing that they need to avoid the courts as best they can, and get savvy in dealing with it when they must.

However, judicial corruption is late-stage decadence. It relies on a compliant enforcer class--these lawspeakers ain't handling the arresting, confinement, and punishment themselves--and once that class turns it's over. Because this is a late-stage affair, that comes sooner than later, so far from this being a lasting status it's a tell of collapse being on the table. Plan accordingly. Empire falls.

Sunday, June 27, 2021

Narrative Warfare: The Medium Isn't Just The Message, It's The Battlefield

Blonde in the Belly of the Beast isn't as active as she used to be--marriage and young children take up your time--but she does continue to do long livestream interviews with folks we dissidents ought to know of and they talk about things that matter to us.

Even if you don't care for the guest or the subject, mark this: doing livestreams like this is one of the most fundamental forms of alternative media available to us.

It is by directly connecting like this, and having both a live chat as well as an archive available after the fact, that dissidents can and do circumvent a hostile Establishment in Thrall to Empire.

Yes, being on YouTube is a weakness, which is why the more resilient and radical dissidents treat YouTube as a funnel mechanism at best and don't rely on it alone anymore. The catch is that YouTube remains where normies go for video and streaming by default; the app is a default app on smartphones and tablets, and being integrated into Google's larger network means that everyone with a Gmail account has a YouTube account.

In short, you're doing yourself a disservice by shunning it entirely at this point, and if you've just started out--or you stay under the radar--you can make YouTube work for you until you're ready and able to begin moving off of it to a more secure alternative and repurpose your channel as an archive or restream host (as former Killstream co-host Flamenco does; he multi-streams to YouTube, Twitch, DLive, and Trovo).

And, as Vox Day found out the hard way, most normies DO NOT READ. They rely exclusively on video for information, much like their Boomer forebearers rely entirely on TV, so shunning video out of some retarded sense of Muh Artistic Purity is as surely a path to becoming a Cuckservative as any other Muh Principles bitchfest excuse for failure is. You have to fight where the action is. This is what lead him to create Unauthorized.

(Oh, and for you authors out there, as soon as you can get into audiobooks; most normie book consumption is still audio-focused.)

Success in video is more difficult than in written work, takes more to get started, and requires mastery of skills and concepts some of you still find disconcerting--the Thralls are dominant for reasons other than the failure of good men to act--but nonetheless are true and objective facts of reality. However, as our enemies demonstrate--as our more successful dissidents demostrate--the rewards are well worth the work required.

That we are already at the point where someone like me talking about this being something for most to seriously consider speaks far more to the true nature of the situation being in our favor overall than any glib recitation of schoolyard Rhetoric or the dry recitation of facts one expects from typical Dialectic discourse. If you can, act on this now.

Empire falls.

Sunday, June 20, 2021

Narrative Warfare: On The Memory-Holing of Stewardship

Over at the blog of the Supreme Dark Lord, Vox Day, he put up another post criticizing the Baby Boomers and their generational guilt in destroying the West. On this Father's Day, this post is most apt because it shows what the Boomers failed to do: properly execute their duty of stewardship, which turned out to be easier for them than their fathers. Quoting the aforementioned:

  • Stay married. 48.9 percent of Boomers who ever married had been through at least one divorce by 2014. That number is almost certainly over 50 percent by now.
  • Bear children rather than murdering them. As many as 30.4 percent of Boomer pregnancies ended in abortion. Now that Boomers can't get pregnant anymore, the abortion rate is lower than it was when it was first legalized in 1973.
  • Pass your houses and second houses on to your children instead of selling them to foreigners and corporations.
  • For middle-class and upper middle-class women, raise your children instead of working. As the wealthiest generation in human history, Boomer mothers had less need to work than any women in all of human history. And yet, female participation in the workforce doubled.
  • Call that which is good, good, and that which is evil, evil.
  • Pass on your knowledge and your skills rather than hide them from your children.
  • Advise the younger generations to avoid the wide and easy path you walked.

This is a failure of stewardship, and since that terms may be alien to some of you here is the definition: " ethic that embodies the responsible planning and management of resources." This, in Western culture, has its roots in the Bible as Man is called to be a steward of what God bestows upon him, but the concept is truly global and ancient.

Stewardship means that our concept of ownership needs to be rectified to the historical and divine norm, which the Boomers and their enablers have done a great job at burying down the memory hole. The good kings of old were stewards, and every story of bad princelings succeeding good kings is a story of a father failing to raise his son as a worthy successor by failing to impart the importance--and truth--of stewardship. The reason? The princeling thinks he owns what he inherits, when he does not; he is no more than the man entrusted to oversee it, to safeguard it, and to cultivate it so that it prospers.

The sovereign of a country, the patriarch of a nation, is no more in truth an owner than the Pope owns the Church. What he receives is passed down to him by his predecessors, and he in turn is obligated to pass what he inherits to his successors--his posterity--and during his time in control of it the lawful limits of his actions are those that damage what he is to bequeath. The Boomers' sins are exactly that failure of stewardship--of land, of blood, of nation, of Civiliztion, and more--and all in the false notion of ownership that their enablers lied into their ears as a whore lies to her John.

As much as it is correct to crticize the Boomers we should be sharing that blame with their parents for failing to enforce compliance by any means necessary, which is the lawful right of a steward because it is his duty to do so. More than a few fathers saw what their sons were becoming and failed to correct their error, choosing cowardice over necessity as surely as their sons would in time, and more than a few mothers coddled their children in those errors likewise.

Once can, rightly to a degree, say that the post-WW2 prosperity of the US in particular and the West generally brought on an r-select shift to its present peak; that does not excuse the Boomers or their fathers for their failures, but only give an explanation of the forces wielded to shape the field against by those same enablers--the Thralls of Empire--that are now looting the very West that they sought to exploit.

The consequence is that stewardship isn't even taught now, because it has been--to quote the vanished Frame Game Radio--"unthought" via media and academic manipulation of the population, and as such the very idea is yoked to "slavery" or "oppression" because r-select psychology has no concept of delayed gratification or non-emotional reasoning (as befits the rabbits that "r" stands in for). Only when there is scarcity and conflict does stewardship become thinkable, because only when a thing is necessary do men commonly even conceive of it at all.

As Empire is falling, so too are the Thralls' ability to suppress the truth of reality, and stewardship is one of them. Rather than wait for grim necessity to force men to relearn what was once common knowledge the hard way, better that it be relearned now while it is still painless to do so and return to the historic norm of life: that one is not an atomized individual with naught but what he possesses, but one of a kinship bound by blood (family) whose master its its father (patriarch) called to lead his people and thus to management men and material to best effect for the long-term good of that kinship. This is lawful governance, AND IT SCALES AS IT IS FRACTAL.

Sunday, June 13, 2021

Narrative Warfare: Videogames Are Part of the Narrative Warfare Battleground

This weekend saw the beginning of the annual E3 showcase series. Major and minor publishers and development studios make presentations at this conference, which this year is entirely online. Videogames are a multi-billion dollar segment of the global entertainment industry, and as such they have attracted the attention of those seeking to shape the thoughts, opinions, and beliefs of the masses in as many ways as they can get away with. This is a Narrative Warfare battleground.

While there is increasing sensitivity to obvious SJW Death Cult propaganda in videogames, what is often lost is more subtle corruption by Empire's Thralls. Chief among these is the deliberate muddling of language, and in this we are talking about the very definition of what a game is. For those coming in late, this is what makes a game:

  • The player has a Win condition.
  • The player has a Loss contition.
  • The player struggles over a point of contention.

All of the classic games meet these criteria: Chess, Go, Poker, Baccarat, RISK, Diplomacy, etc. So do all sports, since you are literally competing against active opposition (other players) or passive ones (a hostile environment, natural or not) to determine the result of a challenge. All wargames are games, obviously, but a lot of videogames made after Cultural Ground Zero (1997) are not and most of them are made by folks we now call "SJWs" or "Death Cultists" because the Thralls of Empire rely on the rabbit end of r/K Psychology to win and rabbits are conflict-avoidant and reality-denying in their psychology. ("Muh Subjective Reality!")

You can see how it is advantageous for Empire and its Thralls to redefine what a game is to promote the concept that simple amusement without achievement is a good thing. Once you go that far--to accept toys as games--then it's easy to take it further warp the definitions to insist on including a strong narrative focus and degrade actual gameplay more and more until it is a vesitgial legacy put in to avoid being reclassified to something else.

In short, fraud. They promote fraud, because they are lying about the goods and services offered to customers.

This is how you get obvious propaganda like Life Is Strange. It is also through the development of technology like motion-capture that allows Hollywood to transplant their entire production methodology--including all of its bloated budgets and disguised money-laundering and other abuses--into videogame production, as seen this year with products like Far Cry 6 (being promoted nigh-exclusively as if it were a movie). Now you have interactive movies, not real games, and all of the SJW Death Cult propaganda already extant in Hollywood and OldPub can just walk right into videogames (and has) without missing a beat.

This, by the by, is one of the avenues that Seattle-based SJWs used to move from tabletop gaming to videogames and Seattle-based writers are pozzed Death Cultists using tabletop as both launching pad and fallback position- just look as the trainwreck that is Jessica Price.

While non-pozzed countries like Japan remain resistant in their comics and film/TV media, because videogaming is global it is one of the prime vectors for SJW infection and spreading thereof into heretofore clean cultures. Figures like Hideo Kojima would not be open to being assimilated into the Death Cult if it weren't for Konami's reliance upon a global financial and technical infrastrucutre to get its (former) videogame productions into the hands of customers outside of Japan, and it is through videogames that the Death Cult can perform entryism into outgroup organizations and converge them into the Cult's control; Nintendo is an example of (at present) failure, while Sony is one of success at doing just this.

Watch as Eastern European studios get converged--RIP CD Projekt Red--and turned into poz vectors. Watch as Russian studios will be pressured to drink the demon's blood or get frozen out of the global market, a market the Death Cult dominates if not controls. Being independent is no sign of cleanliness; plenty of SJW bullshit to be found here, but as it is now it's pretty obvious which ones are pozzed as the signs are usually obvious. Only a ruthless and hostile opposition can guarantee staying clean of the poz.

For that to happen, the masses must be lead into being in opposition, and that's not as hard as it looks. SJW videogames usually suck harder than a black hole, so most of the work is in simply identifying the bad product out there and shitting on it until it is shameful to be seen or heard with it.

After that, it's in being militant on what is actually a game. The three points above are true and reliable. You don't need a narrative at all--Pac Man doesn't, and people still play it--so keep the arcade classics availabe, up to and including pirate ROMs, to keep what games really are available to future generations and show them what you actually need and what you don't. Story and narrative is a luxury in gaming, and one to be purged as soon as they get in the way of gameplay because they are not necessary.

No narrative means no means of spreading pernicious ideas and concepts upon an unsuspecting audience, and it means reducing budgets and team sizes down to only what is actually needed to get the product done and shipped, killing the backdoors into the business- and with it, the posuers and griftersleave as there's no status to suck out of this scene.

Empire can be driven out. Empire falls.

Sunday, June 6, 2021

Narrative Warfare: The World Wars Are The Murder of the West

The Didactic Mind has a good post about today's D-Day anniversary, including some notes on the Russian perspective of the war, that you ought to read. You can find that here. This past week also saw Vox Day talk about Stalin's War, a historical work mining Soviet archives to get that very perspective and how that challenges the Official Narrative here in the West (and with good reason). That post is here.

Due to the basis in World War II that the Globohomo mythology our current incarnation of Empire has, it is no surprise that it is taking this long before the Official Narrative finally shows signs of cracking and the truth begins to seep out in uncontrolable ways. The Narrative cracks because it is a lie sitting atop a pyramid of lies, fragile as the sugar glass used to make prop glass for film and television stunts.

What is going to come out is going to lead to not only the two conclusions Didact mentioned--that WW2 was both unnecessary and inevitable--but to a third: it was deliberately staged by the parties that benefited most from it, and the war before it, to generate the very Globohomo insanity we see now.

It is not disputed in serious places, or by serious people, that the West was a stronger, healthier, more vibrant and vital place before 1914 than after 1945. The contrarians on Official Media are the same people that tell you that the Wu Flu is legit, Fauci isn't a lying shitbag, and the US 2020 elections were not stolen. (Substitute similar local versions as you wish to get the point across to others.)

There was no accident, no hubris, etc. that made the first World War--and thus the Second--inevitable. The system of entangling alliances that lead Pricip's murder of Archduke Franz Ferdinand to end with Europe butchering its finest men across France's fields in the West and the entire Baltic region in the East, that lead to entire paradigms of social order being cast down and replaced by outright Satanic substitutes, that struck the Doloros Stroke for the influence of the Church in the West, all of this was no accident of history. This was murder, cold and calculating premeditated murder with malice aforethought, and the beneficiaries today are the inheritors of the murderers what did it.

Until they are named, shamed, and put to the flame there is no future for the West or its surviving sons. The naming has begun. The shaming will follow, and so shall the flames and with all routes of escape to the East now closed the only truly inevitable thing now is that Empire falls.